If you have graduated with a business-related degree or indeed a degree in another subject but have a passion for creative design and perhaps entrepreneurship this Master’s programme might be the career stepping stone you are looking for. After graduation you will be prepared to work in a variety of creative disciplines including Animation, Advertising Graphic design, Game art design or Visual effects.
What modules will I study on the MA in Creative Arts & Design?
All modules are of 30 credits, with the exception of the Specialist Negotiated Project, which carries 60 credits.
The Business of Design module has been designed to give students a sound underpinning in the business of design. This will be completed in the first semester. The remaining modules provide students crucial generic knowledge and skills but also with opportunities to specialize in a particular area of art and design through their assessment work.
Typically, students will also opt to apply their learning and creativity to the same key area in their specialist negotiated project and project development.
Applicants need to have successfully completed a Degree in any relevant discipline recognized by the Scottish Credit and Qualifications Framework for Higher Education (SCQF level 9) or international equivalent.
Competency in the English language must be demonstrated.
Applicants for the MA in Creative Arts & Design do not need to specify which specialist area they wish to follow on application. There will be opportunities to experiment and decide where your talents and passions lie.
The specialisation will determine the design, media or entertainment industry you will progress to after graduation.
Our MA in Creative Arts and Design will enable you to apply your business knowledge and skills to the rapidly growing business of design in the Entertainment and Media industries. Growth in both these industries in India is huge and this increase in demand is likely to continue.
So, if you aspire to a leadership or management position in a design related business or are thinking about setting up your own design focussed business, this is the Master’s programme for you.
What will you study?
You will explore more about the varied aspects of the whole creative design, media and entertainment businesses from a business perspective. The programme consists of 4 core modules and is one academic year in duration. In the final term you will do a specialist project relating to the specialist area you are interested in and wish to conduct further research in.
All of your assignments are practical in focus and mirror real live design challenges. As this is a Master’s programme you can expect to study independently and conduct your own research. The work you produce for your assignments can contribute directly to the person portfolio you wil be expected tp provide to potential employers or financial backers if your creativity takes you into the realms of entrepreneurship.
Industry focused workshops and guest speakers
The focus of our Master’s programme is to prepare work ready graduates for senior and middle management in creative industries to ill the current skills shortage in India. It is therefore really advantageous for our students to have input from the industry. Various workshops and seminars are held at ISCA on a regular basis to help students understand their subject area’s better. International guest lecturers are invited to give lectures to students about their experience in the industry and nationally acclaimed artists are invited to give workshops or seminars to students. Also, various student activities are held within the campus, where the our public and people from the industry are invited to view students’ work.
Graduates may also wish to progress to a PhD following the award of their UWS Master’s, either immediately or after gaining some industry specific experience.
Enquiry Based Learning
This programme is at Masters level so there is a strong emphasis on independent learning and research. It is also very much practically focussed. Expect challenge, up and downs, learning by doing and learning through getting things wrong.
ISCA emphasizes how research as a pedagogical tool helps to develop research skills and deep content understanding so students can recognize, require, refine, reward and report research activity. Our collaborative pedagogy allows students to develop their research experience and skills and acquire relevant domain knowledge on the understanding that research is not only knowledge creation – it also has educational value through the process of doing research itself.
The skills acquired in doing research cover all the critical skills needed for current century. Problem identification, framing research questions, designing and Planning, problem solving techniques, Team working, interaction with reality, writing reports and presentation.
ISCA faculty will guide students to identify what they are interested in and what sparks their passions. There will be constant discussion with peers and teachers on how to ask good research questions. This basic question then develops into an idea through brainstorming and collaborating. Students are then targeted towards self-directed study to research for the information needed and are guided and assessed to progress until they resolve the problem.
Each module is assessed through formative and summative assessments. Students have the opportunity to apply their learning and skills from their chosen specialist area to the assignment brief, whether Animation, Advertising, Graphic design, Game art design or Visual effects.